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Example for Part 1 Discipline Developmental Mathematics

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Example for Part 1 Discipline Developmental Mathematics

Before the session:

Step 1: The moderator prepares three tasks

Task 1: (Easy) Do the three perpendicular bisectors in a triangle always intersect?
Task 2: (Medium) When are two lines parallel or perpendicular?
Task 3: (Difficult) How many different triangles can you make by joining only vertex points of different polygons?

Step 2: The moderator provides group work instructions in the Student Guide & course code of conduct and emails or includes it as a document in Blackboard to the participants before the session.

Step 3: The moderator creates breakout rooms, copies the slide that shows the three tasks in the whiteboard to each of their whiteboard slides (Effective Use of the Whiteboard)

In the session:

Step 1: Once ready to do the group work, the moderator first explains the three tasks to the participants and either the moderator uses the application sharing of the Math software or if participants have access to it, then in each group, one of the participants will use the application sharing (Effective Use of Application Sharing). Examples of Math Softwares: “Geometer’s Sketchpad” for dynamic Geometry, “Scientific NoteBook” by the Mackichan Software, etc

‘Description of each task and its purpose:

Task 1: Once the triangle is drawn with the three perpendicular bisectors, the participants can drag one of the vertices and change its location; hence, changing the triangle, and they notice after several trials that the bisectors always intersect! Best Practice for Kinesthetic learners

Task 2: The participants see the position of the 3 lines: y = 2x, y = 2x + 3, and y = (−1/2) x. And they try to associate the position of the lines with their corresponding slopes. Best Practice for Visual Learners

Task 3: Students in this task will have to try different sides polygon ( 4 sides, 5 sides, 6 sides, etc), try to find patterns and make conjectures. Best Practice for concrete perceivers and active processors Learners

Step 2: Participants are given a set time and are put in small groups. In addition to discussing answers and solutions for these tasks, they are encouraged to write what they are learning. As they say in the “Active Learning” book: “Writing is a way of learning more about a subject”

The moderator moves from room to room to assist as necessary and to ensure that students are on track

Step 3: Once time is up, the moderator will copy and paste the students’ works into the whiteboard in the main area, and share all the work with all the students. Some students might have used different methods! It would be a great time to share ideas and learn from each others, question each others, seek different ideas within the vClass (Virtual Classroom), and develop further learning!


« | Breakout Rooms | »

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